The only issue with all these new weapons and gear is that it’s not much use outside of Steeltown once you get back to exploring Colorado for the most part. There are other new weapons that add status effects and armor as well that are quite decent for the level it scales you to. You of course don’t have to listen to Markham and follow her orders, but remember, once you make your bed, you’ll need to lie in it. Of course if you decide to use the non-lethal weapons this too changes the gameplay quite drastically, adding a different layer of difficulty, especially since the raw damage on each weapon is quite low, almost forcing you to team up on enemies one at a time. ![]() ![]() The new combat elements do change things up quite a bit, especially when robots start to use elemental shields, negating much of your damage for a short period of time. More than a few times I laughed out loud at some of the jokes, comments and even loading screen tips like “The administration level of Steeltown is where things are administered.” or “There are more ‘hang in there’ and ‘It’s always Friday’ posters in the administration level than all of Colorado.”. The writing it up to par with the base game itself, and the hilarity also is executed in a perfect way. How you choose to get the factory up and running again will be up to you, but just like the rest of Wasteland 3, there will be consequences, good and bad, for your decisions. There’s actually quite a few twists and turns, characters you meet and choices you’ll need to make along the way. This too is a clever way to introduce another new combat mechanic that revolves around electric based weapons that stun and incapacitate, not kill. ![]() Once you do make your way within Steeltown’s walls and have a conversation with Markham, she tasks you with stopping the rebellion taking place down in the factory, but to solve it in a non-lethal manner. This not only gets the action going from the opening moments, but also starts to teach you about a completely new combat mechanic that utilizes stackable status effects. Once you’ve made introductions you come under attack from an ambush from bandits. You’ll need to find another way to get in its doors somehow. This has caused Steeltown to lock its doors to not only outsiders, but even the people living within its borders. Workers are dying, missing, striking and the place is being raided by bandits on a regular basis. Steeltown’s leader, Abigail Markham, seems to be giving many excuses as to why production has stopped, and it appears you came at just the right time. It seems something has happened at the town though, as deliveries from Steeltown have completely stopped suddenly, which is why you’re sent to go investigate and get the factory up and running again for the Patriarch. Steeltown actually manufactures all the equipment the Patriarch utilizes to stay in power, from vehicles, weapons, armor and more. What I quite enjoyed was that the Steeltown DLC narrative actually blends into the main campaign quite nicely without feeling forced or completely separate either. The Rangers are going to have to eventually make a decision who to back, if anyone, and your choices will actually matter, giving you one of a few different endings. Like many other quests in Wasteland 3, Steeltown too will challenge you with choices, consequences and deciding actions based on your own morality. Even better, all of the Steeltown content will scale based on your level, so I was able to take on a decent challenge at level 9, but your max characters will too, unable to simply single shot every encounter just because you've put countless hours into Wasteland 3 already. Accessing the DLC itself is quite painless, as you’ll get a call on the radio once you gear up and hit the road in your trusty Kodiak to drive across Colorado once you reach level 9. Thankfully this was already solved for me, as you first need to have a squad be at level 9 before being able to access Steeltown, meaning I had to play for a few hours and learn the core game itself before even getting to the new area. I’ll admit, I was a little hesitant to take on this review given that I hadn’t played the base game itself, so I had to learn how to do that before delving into the Steeltown DLC content. ![]() inXile Entertainment has now released their first narrative based DLC expansion for Wasteland 3, titled The Battle of Steeltown. One of our other writers got to review the base game, which you can read HERE, and called it “one of the best CRPG experiences you can have”. I somehow had poor judgement and passed over Wasteland 3 when it released just shy of a year ago.
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